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Overwatch™ - Heroes
Junkrat 🏰 [Defense]
Junkrat can use his Concussion Mine to jump enormous distances - without even damaging himself in the course of doing so.
Junkrat's ultimate ability - the Rip-Tire - can climb walls and jump over obstacles which makes it utterly unpredictable and allows it to attack enemies in otherwise inaccessible spots.
Junkrat's steel trap is an effective motion sensor as it lets the player know once someone steps into it. This allows Junkrat to keep an eye on enemies that try to flank.
As Junkrat can spam grenades he can effectively block off narrow pathways and choke points.
Junkrats drops several grenades upon death that can kill enemies standing nearby.
Junkrat has a hard time dealing with heroes that are fast, attack over short distances and can evade his grenades, for example Tracer.
Junkrat's ultimate ability - the Rip-Tire - makes so much noise and is so easily destroyed than skilled enemies with some awareness can easily avoid or counter it.
Junkrat has a hard time dealing with heroes that attack over large distances, for example Widowmaker, or are highly mobile, for example Pharah.
The grenades from Junkrat's frag launcher can damage him as well and are thus of questionable use in low-distance battles.