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Should Conduct in Virtual Reality be Subject to the Laws of the Real World?
If fully immersive virtual reality is developed it should be subject to all of our existing laws.
Allowing crimes to be performed in virtual reality will encourage those same crimes in reality.
Fewer people will enter virtual realities if they believe that they can be subject to crime without legal recourse.
Activities exclusive to virtual economies should be afforded the same set of protections as those in the real economy.
Virtual realities allow people to easily conduct crimes of a far greater magnitude than is possible in the real world.
Actions in virtual reality can have profound psychological consequences.
Actions can be immoral and harmful to the point of illegality — even if they do not have physical consequences.
If a particular virtual reality allows for crimes to be performed, users have consented to that possibility.
Laws enforced in the real world cannot be directly translated to a virtual reality, since the laws of nature within the fictional reality will fundamentally change the meaning of each law.
Without physical effects, large portions of the criminal code do not make sense to enforce.
Each virtual reality should be free to define and enforce its own laws independently; there is no need for overarching regulations.
Virtual realities can depict fantastic scenarios. To impose laws on these realities defeats their purpose and curtails the power of fictional experiences.
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